It’s finally happened – Lenna’s Inception is releasing today! It’s been a long journey and I’m so thankful for all of the support and encouragement that everyone has given over the years. Right – let’s get to business, shall we?
What is Lenna’s Inception?
Lenna’s Inception is an action-adventure RPG from our indie team, Bytten Studio! You can find more info in previous blog posts and our game’s site. It is currently available on Windows and Linux platforms.
What’s more, we are pleased to announce that we’re also selling the soundtrack on Steam! The soundtrack contains both the 32-bit and 8-bit versions of each track from our composer Joel Baylis. The soundtrack is available from today alongside the game, and will cost $5.99 / £4.79 / €4.99.
If you want to support both us and our talented composer, we also have a Steam bundle that contains both the game and the soundtrack, saving you 10%!
I bought Lenna’s Inception in Beta! Can I get the game on Steam?
If you bought the game on Humble or itch.io in Beta, you’ll be able to claim a Steam key through your purchase page on the respective store!
I’m a streamer! Can I request a key to stream?
You certainly can - we’ve had a great time watching streamers play our game! You can request a key through Keymailer here.
How can I support the game?
Tell your friends about the game, and leave us a good review if you like it! You can also get involved with our community to keep up to date with all the news and happenings (see below).
How can I keep up to date with Bytten Studio and its community?
Join our Discord! We’d love to chat to you about Lenna’s Inception and other things! If you have any questions about the game, feel free to stop by and ask us! You can also post to our Lenna’s Inception Subreddit.
You can also follow Bytten Studio on Twitter to keep up with what we’re up to.
Thank you all so much for coming on this journey with us. Catch y’all next time!
Tom & Jay
Hey folks, Lenna’s Inception has been coming along at a fast pace lately. On Monday we released v0.13 to beta owners. If you’re not already, you should follow our progress over on the official Lenna’s Inception website, and join our Discord server!
Four years ago, I made a procedural text adventure for procjam called Dreamer of Electric Sheep. It uses an AI database known as ConceptNet to generate locations and descriptions. The gameplay consists of wandering around for a few minutes until something starts to happen that will guide you to the ‘end.’ Mistakes in the database lead to some very strange and dream-like situations!
Since then, the APIs it relies on have changed a few times in breaking ways. And since it relies on the Java runtime, it’s hard for some people to set up.
It can be played here (mobile, desktop), or on itch.io (desktop). Alternatively, you can play it collaboratively on twitter via @DreamerGameBot!
The original jam version can still be played, but if the APIs it relies on change in breaking ways, I will no longer update it.
Since our last post, we’ve been busy with a number of things!
Here’s a preview of subterranean squid ‘Tentaluchus,’ our newest boss:
You’ll find Tentaluchus in the dungeon where you get the bombs. You know the drill… ;)
Hi everyone! A new version is available today! Also included in this post is some info about future plans for Lenna’s Inception.
v0.12 is now stable and available for download on itch.io and Humble. As always, you can get it by following these steps.
If you’ve been playing recently on the unstable branch on itch.io, not much will have changed. The ‘unstable’ branch is intended as a preview of the features I’m currently working on. Compared with yesterday’s unstable branch version, the only change in this new version is a handful of bugfixes.
For everyone else, here’s a quick run-down of the new features:
Local co-op has been completely revamped. The second player now controls Shadow Lenna, a character with all the same abilities and stats as Lenna herself.
Version 0.11 of Lenna’s Inception is now available on itch.io and through humble.
Among other things, this version includes a new boss, new minigames and new side-quests.
For a fuller list of changes and some screenshots, see my previous post.
I’ve been working on the next update for a while now, only sporadically tweeting progress screenshots. Here’s what to expect in 0.11!
The beta10 update is now available. It includes new areas, story events, various graphical and map generation improvements, and fixes for some serious bugs affecting Mac users.
See my previous post for the full summary of improvements:
Lenna’s Inception has come a long way in the three months since beta9. Beta10 is almost here, so here’s a quick roundup of screenshots and information I’ve been sharing on twitter! The storyline has been mostly implemented. Just the endings, and the optional side-quests are missing right now. The laboratory and palace locations have been redesigned and reimplemented, along with hand-designed puzzles you’ll need to solve to get through them. The laboratory has fallen into disrepair:
Read the rest of the changes »
Lenna’s Inception has come a long way in the three months since beta9. Beta10 is almost here, so here’s a quick roundup of screenshots and information I’ve been sharing on twitter!
The storyline has been mostly implemented. Just the endings, and the optional side-quests are missing right now. The laboratory and palace locations have been redesigned and reimplemented, along with hand-designed puzzles you’ll need to solve to get through them.
The laboratory has fallen into disrepair:
In the palace, you’ll need to figure out how to get through a locked door, while the key sits on the other side:
The beta9 update is now available. This update contains a lot of new content, bug fixes and polish.
Amongst the changes are:
- Local co-op multiplayer - attach a second controller to let a friend to control your companion
- 5 new enemy types
- 1 new companion
- Redesigned inventory
- A new telephone that can be used to contact NPCs remotely and access secrets
- Dripping blood that heals monsters when low on health, and the ability of the player to bleed out
- Old-timey CRT shader effect
- Tons of bug fixes
There are some massive story changes occurring, but they’re not complete yet. In its current state, not all quests are completable. If you’re not sure where to go next, check your map for the location of the next dungeon.
More screenshots from this update can be found in the two previous blog posts: