This Screenshot Saturday, I have a little bit of progress to show on dungeons. A lot of my effort this week has been spent organizing code into map and scene generators, and adding command line “cheats” for controlling them.

At the moment, the dungeons just contain the entrance room, the boss room, and the prize room, which contains the dungeon’s main treasure. The video and screenshots below show this off.

Next week and beyond I will be implementing the Metazelda algorithm.

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07 April 2012